Ed piskor red room review
Piskor’s Crumb-infused, detail-oriented work means that whenever someone gets got in his comics, their end is fittingly gnarly and repellant. He’s weaponized that phrase as a selling point. These precursors, products of the black and white boom that flooded the market in the eighties and early nineties were packaged cheaply, and replete with the characteristic errors of amateur publishing.
Whether it’s in his portrayal of stylized violence or his willingness to wallow in human misery, Piskor never passes on a chance to shock or disgust readers. While Piskor renders a detailed world, it is one that exists only as a site for this violence. People get busted for downloading Red Room clips all the time, and others are lured into its grisly underbelly because there’s profit to be made if you’re sick enough to kill for it.
The title is described in marketing materials as “[A] cyberpunk, outlaw, splatterpunk masterpiece.” Piskor tries his best to match that swagger in his execution and even manages to deliver a few memorable set pieces. Flesh is flayed, torn, and tugged by hooks in truly creative, disturbing, and memorable ways.